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Maxime Picot
Maxime Picot
Mocap Technician - ubisoft Paris
Paris, France

Summary

Itchio : https://maximepicot.itch.io/

Currently Technical Mocap Assistant at Ubisoft Paris.

My favorite skills developments are 3D, Rigging 3D, animation 3D, Python and Blueprint development.

I really love put life into inanimated objects and characters to bring games and stories to live and create interactive content for players. I also love the team aspect of a game production, allowing us to put the better of what we know to do to make the perfect product, and learn from each others.

Skills

3D Animation3D ModelingRiggingTexturingGame DesignLevel DesignPython ScriptingblueprintUe

Software proficiency

Substance 3D Painter
Substance 3D Painter
Photoshop
Photoshop
Marmoset Toolbag
Marmoset Toolbag
Unreal Engine
Unreal Engine
ZBrush
ZBrush
MotionBuilder
MotionBuilder
Python
Python
Maya
Maya
Shogun
Shogun

Reel